Long-overdue update

So I’m in Adelaide, about to exhibit a game in the Indie Games Room at AVCon – Derailed. This was a third-year, single-semester game project for uni that I made with four teammates. Aspen’s here with me for the convention and will be up on stage tomorrow showing off the game. It’s our first time exhibiting anything anywhere other than in class presentations. Should be fun.

Over the last few months Aspen and I have made three or four other games together for uni, which you can find here or at her site. I also worked on a small action/RPG-style game with another team, where I focused on procedural content generation (meshes, textures and level layout).

Next semester’s major project is shaping up to be a unique kind of procedural roguelike, which I’m looking forward to a lot.

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